June 2011
2 posts
5 tags
Border Town: Border Town Participants →
I’ll be taking part in the Border Town studio project this summer. Very much looking forward to working with this group. dividedcities: We are delighted to announce our Border Town design studio participants. Over the next 10 weeks this group will be getting together to think about and then make work that addresses the architectural and design problems that we find in cities built on or...
Jun 16th
5 notes
6 tags
CityLens.es →
I’ve started up a new project, with the first event happening today and subsequent runs happening every two weeks. City Lenses is a group that reads books about the city and then runs through it. The vision of the city while running is unique: closer and more intimate than via vehicle, your perspectives altered by endorphins and focus-driven seclusion. Our goal is to use this particular...
Jun 4th
3 notes
May 2011
5 posts
3 tags
May 30th
16 notes
1 tag
May 22nd
3 notes
5 tags
WatchWatch
Incredible work by Mandelbrut exploring noise, video, and synesthesia.
May 13th
1 tag
Displacement →
Probably one of my favorite pieces, and a huge inspiration for me early on in exploring my current field and interests.
May 12th
1 note
A silver bullet for urban traffic problems →
Neat product and great example of how dead simple wireless sensor solutions could solve a lot of problems. Of course, the issue then is one of implementation and adoption… smarterplanet: Enter Streetline, a 30-employee company in San Francisco that creates and installs wireless sensor networks to monitor parking spaces. Each sensor uses a magnetometer to detect the presence of large...
May 3rd
20 notes
April 2011
2 posts
Response to "GOOGLE, APPLE: UNABASHEDLY...
I originally wrote this as a response to a post Ben Feist made on the TAXI company blog, which I thought was a great. My response kinda veered off topic enough that it kinda became a different post in itself, but I wanted to share it anyway.  Ben writes of the technologies and dangers of the kind of profile and aggregate information being collected by companies like Apple and Google, and goes in...
Apr 24th
1 note
8 tags
Direct and Ambient Interactions →
I recently gave a talk at an SEGD workshop on interactive technologies and wayfinding. It was a lot of fun, and I’ve posted the slides and a kinda rough transcription on my site.  There’s a disqus thread at the bottom of the page, and I’d love any feedback or critiques you’d be willing to give, especially as I’m hoping to rewrite and improve on it for a later...
Apr 24th
2 notes
March 2011
2 posts
Mar 12th
5 notes
6 tags
Since you can't outsource your soul, you can't... →
This is dead on why as an Interaction Designer, I’m hell bent on understanding architecture, electronics, industrial design, service design, business design, software architecture, information design, psychology, and literally everything I can get my hands on. Matt Ratto made a really good observation at a NormativeDesign talk a little while ago, considering the longevity of different parts...
Mar 4th
93 notes
February 2011
5 posts
LeyLines →
I’ve been working on a game project for about two-three weeks now. It will hopefully be finished by the summer and I’d love to be able to share with you when it’s finished and when I release the code base on Github. See you soon!
Feb 27th
4 tags
Feb 22nd
5 tags
Recompose →
Feb 21st
12 notes
6 tags
Feb 21st
10 notes
3 tags
WatchWatch
Galapagoose playing at the NYC basement party I was VJing.  Incredible, incredible sets by everyone, it was unreal.  First time I’d ever been to New York too.  I picked up a book on Nam June Paik, cool stuff~
Feb 18th
January 2011
2 posts
3 tags
Jan 28th
2 tags
WatchWatch
If you watch nothing else, watch this. Was happy to hear his mentions and descriptions of Manovich and Reas’ work, but incredible how he brings them together, especially the mention of Reality Surfing.  Jeez.
Jan 23rd
December 2010
5 posts
5 tags
WatchWatch
99 Red Balloons, a little project I’m working on in an attempt to better understand the toxiclibs library and some of the “virtual reality” ideas around interaction design I want to explore with the Kinect. Very, very early step in this regard. Also, it’s for a net art party my friend is throwing. Anyway, enjoy.
Dec 29th
2 tags
WatchWatch
Not certain this video tag will work (is facebook origin). A quick hello world for something I’m working on re: kinect.  ”Interaction points” which’ll allow for quickly setting up virtual worlds that can be manipulated by virtualized people.  Can be easily attached to other objects, locations, physics systems, etc.  First step in a bigggeerrrr project, which’ll be...
Dec 20th
mini. Quiet Babylon: Interrobang-ON‽ →
This is a great post.  Give it a read. quietbabylon: Friends! Computers are PRETTY NEAT Everyone uses a computer nowadays. I bet you are using one right now! Computers are great. They can solve hard math problems, calculate artillery firing tables, and show a picture of a cat. Amazing! But there is a CATCH! When he was inventing the computer,…
Dec 17th
44 notes
4 tags
WatchWatch
There’s been some fantastic projects with the Kincet lately, but this is probably one of the most interesting implementations I’ve seen.  Kinect’s 3d positioning is used in tandem with an EMF sensor to track and identify the electromagnetic forces around an object in the Kinect’s view, and this data is then rendered and overlaid with the image. The ready availability of...
Dec 5th
3 tags
Dec 3rd
November 2010
13 posts
5 tags
Diaspora and Gender
Gender is frequently treated as a binary or “N/A” option in online forms with the purpose of collecting demographic information, analytics being the life blood of many online applications. Freed from this need to collect information, the open social network Diaspora turns Gender in to a text field, freeing us to put whatever we want.  Which begs the question: how accurate can these...
Nov 30th
2 tags
Nov 26th
12 notes
10 tags
The Rapid Prototyping of Interaction Design
Yesterday I gave a short talk on the Rapid prototyping of Interaction Design for a profession development event at the University of Toronto’s Knowledge Media Design Institute.  These guys are doing some incredibly interesting work in Toronto right now, so it was a surprise and an honour to have been invited to speak.  I did a presentation chatting briefly about how I got in to Interaction...
Nov 25th
4 tags
Knowledge Media Design Professional Development...
I’m giving a short lil’ talk this Wednesday about rapid prototyping as an Interaction Designer, and what I’ve learned in the past year and a half since graduating with a Political Science specialist degree from the University of Toronto. It’s exciting to be able to share what I’ve been learning with others entering or about to enter similar fields, and to learn...
Nov 22nd
6 tags
Bending the Lines of Sight
MIT is working on developing the theoretical and practical foundation for machine vision beyond the line of sight context.  In short, cameras that can see around goddamn corners.
Nov 19th
2 tags
The 9 Eyes of Google Streetview →
I learned of this project last year on ArtFagCity, but somehow didn’t know about the blog.  Happy browsing, Google Streetview is one of the most interesting tools for understanding space and place today, at least in the online world.  An understanding and appreciation for what it reveals in our society is important, I think.
Nov 18th
2 tags
Physical Glitch Architecture
These images (link thanks to by Wes Hodgson) are of pre-fabricated concrete dwellings which, by some error in the process, ended up completely different from what we imagined. As we move closer and closer to a world of rapid fabrication, I can’t help but wonder how our appreciation for flaws and error will continue to evolve.
Nov 16th
5 tags
Nov 16th
8 tags
Elements of Networked Urbanism
I was fortunate enough to attend the Adam Greenfield lecture on Elements of Networked Urbanism.  Broadly speaking, he considered the city and policy from an informational standpoint.  Through sensors, cameras, and APIs we’re seeing the city become porous: information flooding in and out, and a wealth of different analytical and perceptual views opened in consequence. Greenfield...
Nov 12th
4 tags
Nov 11th
8 tags
3D printing and the utopia that could be
We’re on the verge of something pretty big.  I strongly suggest reading this article for a better understanding of the implications to consumers, designers, engineers, and makers.
Nov 10th
8 tags
Nov 8th
1 note
Nov 2nd
October 2010
13 posts
9 tags
Oct 29th
4 tags
WatchWatch
A test run of the feedback effect I’m working on.  Just need to get some better footage down~
Oct 25th
3 tags
Muslims Wearing Things →
This is an example of why I love tumblr.  It’s broadly used as a visual means of making arguments and expressing opinions through granular information sharing.  So good.
Oct 24th
2 tags
WatchWatch
Working on some “as colourful as I can possibly make them” feedback effects for two shows I’m playing at the end of October.  here’s a test run of a purely software droste version w/ web cam and vdmx.
Oct 21st
6 tags
Oct 20th
4 tags
Oct 16th
1 note
Oct 15th
Oct 15th
Oct 14th
6 tags
Oct 13th
6 tags
WatchWatch
We’re all fortunate that thought and prototypes are being dedicated towards these ideas.  Fantastic set of designs for an already arrived at future.
Oct 13th
4 tags
JOGGING: FREE ART INTRODUCTION Art’s role in... →
FREE ART INTRODUCTION Art’s role in society has undergone many drastic changes and is due for another right now. This is a new gospel intended for a generation of artists tragically forced to clutch cynicism as their only reliable conviction. To them The Art World is not only hopelessly… Directed to this article by a friend of mine.  You really need to read it.
Oct 13th
5 tags
WatchWatch
Perfect example of a project which is technically not very difficult to implement, but is executed brilliantly.  <3 <3
Oct 12th
September 2010
12 posts
4 tags
Sep 29th